Online Game Developed To Teach Kids Cyber Safety
Carnegie Mellon University Unveils Cyber Cadets Game
Posted: 7:52 pm EST January 15, 2007Updated: 2:44 pm EDT May 19, 2008
PITTSBURGH -- How much does your child know about cyber safety? How much do you know?According to the Pew Internet and American Life Project, 89 percent of children are using the Internet for social networking, but less than 34 percent of their parents are aware of this activity.A survey by Carnegie Mellon University found 97 percent of the Allegheny County residents surveyed wanted to know more about cybersafety and wanted simpler tools to monitor their children's online activities.Because of information like that, Carnegie Mellon University developed an online interactive game to teach young kids how to play it safe online.The game is called Carnegie Cadets.Dena Haritos Tsamitis, Director of CMU's Information Networking Institute, said," They learn about the benefits of cyberspace, but also learn about what risks are associated with being online."Commander Omni is the head of the virtual Carnegie Cyber Academy. She warns children, "You could get into serious trouble in real life if you share personal information online."Unfortunately, one Pittsburgh teen found that out the hard way.In 2002, 13-year-old Alicia Kozakiewicz was abducted by a man she'd met online.The FBI found her tied up, but alive, in the man's Virginia home three days after her abduction.Game developers said they hope this game will prevent other children from becoming Internet victims.Students at Hyde Elementary School in the Moon Area School district are testing the new game.Their input will help game designers fine tune the final product.The fifth-graders testing the game are having fun and learning.A student named Ryan said, "It’s fun and it teaches you a lot of stuff."Daniel, another fifth-grader, said, "We're learning about what e - mails to not open."And a student named Trevor said, "It can teach you not to click on pop ups and things."One thing the students have suggested to the game makers is to be able to buy bunk beds.Haritos Tsamitis said, "The children enter a world which is cyberspace and take on a role of being a cyber cadet or Carnegie Cadet and their mission is to secure cyber space."Each cadet is assigned an empty dorm room when they start the game.They earn points every time they master an Internet security skill.Then they can use those points to furnish their dorm room.The academy has a virtual store. The kids can buy virtual beds, lights, even wallpaper to decorate their dorm roomThe students we talked to especially like this aspect of the game.The game is targeted at fourth-, fifth- and sixth-graders at an age before most are involved in online activity.Steve Polumbo, a computer teacher at Hyde Elementary, said the students enjoy the game and really don't know how much learning is going on.Palumbo said, "It's just like teaching a kid not to grab something hot on the stove. You do it before it happens to give them that precaution so that they don't get themselves in a jam."The game will be in thousands of school nationwide sometime this spring.For more information on the game and cyber security go to mysecurecyberspace.com.
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